[ 3 bits - zero ] [ 2 bits - team ] [ 2 bits - damage ]
Team:
0x00 = Solo
0x01-0x03 = Team 1-3
Damage:
0x00-0x03 = Damage 1-4 (3-4 are only usable by LTTO as Mega-Tag)
LTTO
[ 5 bits - zero (for solo at least) ]
Location Pulse
#define LTTO_HDR_MARK_ONE 3000
#define LTTO_HDR_MARK_TWO 6000
#define LTTO_HDR_SPACE 6000
#define LTTO_ONE_MARK 2000
#define LTTO_ZERO_MARK 1000
#define LTTO_SPACE 2000
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